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Table of Contents
Table of Content
[CODE SOURCE : GOOGLE]
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Division
#include <iostream>
using namespace std;
template<class T>
T displayresult(T x, T y)
{
cout << x << endl
<< y << endl
<< x / y;
}
int main()
{
float x, y;
cin >> x >> y;
displayresult(x,y);
return 0;
}
using namespace std;
template<class T>
T displayresult(T x, T y)
{
cout << x << endl
<< y << endl
<< x / y;
}
int main()
{
float x, y;
cin >> x >> y;
displayresult(x,y);
return 0;
}
Swap
#include <iostream>
using namespace std;
template<class T>
void Swap(T &x,T &y)
{
T temp;
temp = x;
x = y;
y = temp;
}
int main()
{
using namespace std;
template<class T>
void Swap(T &x,T &y)
{
T temp;
temp = x;
x = y;
y = temp;
}
int main()
{
Product of numbers
#include <iostream>
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1*n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1*n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
Largest of Long
#include <iostream>
using namespace std;
template <class T>
int GetMax(T x, T y, T z)
{
if(x>y)
{
if(x>z)
cout<<x;
else
cout<<z;
}
using namespace std;
template <class T>
int GetMax(T x, T y, T z)
{
if(x>y)
{
if(x>z)
cout<<x;
else
cout<<z;
}
else if(y>z)
cout<<y;
else
cout<<z;
return 0;
}
int main() {
long a,b,c;
cin>>a>>b>>c;
GetMax(a,b,c);
return 0;
}
Adding Numbers
#include <iostream>
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1+n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1+n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
Minimum of given elements
#include
using namespace std;
template
void min(T n1,T n2,T n3)
{
if(n1<n2)
{
if(n1<n3)
cout<<n1;
else
cout<<n3;
}
else if(n2<n3)
cout<<n2;
else
cout<<n3;
}
int main() {
float a,b,c;
cin>>a>>b>>c;
min(a,b,c);
return 0;
}
using namespace std;
template
void min(T n1,T n2,T n3)
{
if(n1<n2)
{
if(n1<n3)
cout<<n1;
else
cout<<n3;
}
else if(n2<n3)
cout<<n2;
else
cout<<n3;
}
int main() {
float a,b,c;
cin>>a>>b>>c;
min(a,b,c);
return 0;
}
Subtraction
#include <iostream>
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1-n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
using namespace std;
template<class T>
T displayresult(T n1, T n2)
{
cout<<n1<<endl<<n2<<endl<<n1-n2;
return 0;
}
int main() {
float a,b;
cin>>a>>b;
displayresult(a,b);
return 0;
}
Adding Array
#include <iostream>
using namespace std;
template<class T>
T sum(T arr[])
{
T s;
for (int i=0;i<5;i++)
s=s+arr[i];
cout<<s<<endl;
}
int main()
{
int arr1[5];
float arr2[5];
for(int i=0;i<5;i++)
cin>>arr1[i];
for(int i=0;i<5;i++)
cin>>arr2[i];
sum(arr1);
sum(arr2);
return 0;
}
using namespace std;
template<class T>
T sum(T arr[])
{
T s;
for (int i=0;i<5;i++)
s=s+arr[i];
cout<<s<<endl;
}
int main()
{
int arr1[5];
float arr2[5];
for(int i=0;i<5;i++)
cin>>arr1[i];
for(int i=0;i<5;i++)
cin>>arr2[i];
sum(arr1);
sum(arr2);
return 0;
}
Sum of Numbers
#include <iostream>
using namespace std;
template <class T>
T sum(T n1, T n2)
{
return n1+n2;
}
int main() {
float a,b,c,d;
cin>>a>>b>>c>>d;
cout<<sum(a,b)<<endl<<sum(c,d)<<endl<<sum(a,c);
return 0;
}
using namespace std;
template <class T>
T sum(T n1, T n2)
{
return n1+n2;
}
int main() {
float a,b,c,d;
cin>>a>>b>>c>>d;
cout<<sum(a,b)<<endl<<sum(c,d)<<endl<<sum(a,c);
return 0;
}
Largest Number
#include <iostream>
using namespace std;
template<class T>
T Large(T n1,T n2)
{
if (n1>n2)
return n1;
else
return n2;
}
int main()
{
int x,y;
float x1,y1;
cin>>x>>y>>x1>>y1;
cout<<Large(x,y)<<"\n"
<<Large(x1,y1);
return 0;
}
using namespace std;
template<class T>
T Large(T n1,T n2)
{
if (n1>n2)
return n1;
else
return n2;
}
int main()
{
int x,y;
float x1,y1;
cin>>x>>y>>x1>>y1;
cout<<Large(x,y)<<"\n"
<<Large(x1,y1);
return 0;
}